Making Astral Collision (An RPG Maker MV Project) Part 33

I've finished updating enemies following all of the balance updates I'd done...only to realize that I still have more balancing to do to make things feel like they're in the right place! Lot's of discussion from the results of my most recent playtest, so you might want to check that out, too.

The most recent playtest VOD at the time of this recording:


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