Food & Cooking in RotN and Oola's Lair & the G.O.L.E.M. project in GW1

In the first video this weekend, I analyze the design of Bloodstained: Ritual of the Night's food and cooking system, which does a lot to add micro-reward structures to the game.

My Guild Wars 1: Eye of the North adventures continue in the second video.

Direct video links:

Food & Cooking in Bloodstained: Ritual of the Night—Thinking about Game Design -
Guild Wars 1: Oola's Lair & the G.O.L.E.M. Project -


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