Posts

Showing posts from May, 2020

Making Astral Collision (An RPG Maker MV Project) Part 34

Image
I go over the updates to my enemy stats tool, now that I've finally gotten it into a solid place. I also go over some further new skills and other adjustments to the code, including a new preemptive/surprise attack formula. Finally, I go through the playtest notes, and talk about the many points I'd finished, as well as the new ones added from the most recent playtest.

The most recent playtest VOD at the time of this recording: https://youtu.be/3spbJ2oHQJ8
Twitch: https://www.twitch.tv/sientir

Making Astral Collision (An RPG Maker MV Project) Part 33

Image
I've finished updating enemies following all of the balance updates I'd done...only to realize that I still have more balancing to do to make things feel like they're in the right place! Lot's of discussion from the results of my most recent playtest, so you might want to check that out, too.

The most recent playtest VOD at the time of this recording: https://youtu.be/KjVfDQFgO9o
Twitch: https://www.twitch.tv/sientir

Making Astral Collision (An RPG Maker MV Project) Part 32

Image
I was unsatisfied with many of my skills, so instead of updating them, I've started replaced them (except for all of the skills I'm keeping and thus updating—I'm not changing all of them)! Alas, this process started too late to be able to run a playtest this week. Oh, and I updated my menus and several other bits and bobs!

Making Astral Collision (An RPG Maker MV Project) Part 31

Image
I continued to work on updating things following the massive overhaul of last update. Notably, I've gotten all of the equipment updated, so I go over that. I've also modified the Bestiary to be more user friendly, and I've begun the process of updating skills.

The most recent playtest VOD at the time of this recording: https://youtu.be/b2RDIDCn71k
Twitch: https://www.twitch.tv/sientir