Making Astral Collision (An RPG Maker MV Project) Part 23



This week, aside from some small tweaks and bug fixes, I've implemented a largish starting dungeon area that I go over. I also discuss some additional NPCs that I've added for crafting and salvaging. Finally, I discuss some of my thoughts regarding a potentially massive change to how characters acquire skills.

Comments

Popular posts from this blog

Guild Wars 1 Skill Review Project

GW1 Skill Review Profession Highlight: Warrior

A New Player's Guide to Guild Wars 1