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Showing posts from August, 2020

Making Astral Collision (An RPG Maker MV Project) Part 48

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Today is all about food! Specifically, I go over the few food effects I'd already set up, then spend the rest of the episode setting up the effects on the rest of the player-made meals!

Making Astral Collision (An RPG Maker MV Project) Part 47

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Today is mostly about food (with a side of thinking about possible quest objectives for Kendra)! That is, I figured out the recipes and resulting cuisines crafted through the cooking system. Not that they actually do anything yet...

Making Astral Collision (An RPG Maker MV Project) Part 46

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I have at long last finished the lore about Kendran rulers! Hurray! Prepare for a lot of reading, though first, I go over a small UI fix that I implemented.

Making Astral Collision (An RPG Maker MV Project) Part 45

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I spend a lot of the first part of today's episode discussing the way I'm approaching the design and the reasons I have for doing it the way I am. I also go over some interiors I've put together, read more lore I've written, and test a new quest I've added.

Making Astral Collision (An RPG Maker MV Project) Part 44

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I've worked on a bit more lore, but a lot of this week has been spent working on maps and implementing a Majora's Mask inspired day/night cycle transition effect!